Tuesday, 16 April 2013

Final Post: Reflective Synopsis

Introduction
Well here we are at the final blog post and taking a macro view. The course thus far has forced me to research, use, master and share tools that are required in the modern teaching world. It has given me technological knowledge.

We started the journey looking at learning styles and intelligences and then a mobile phone wiki where we were both a contributor and an analyser. We then went through Group One tools; Blogs, Wikis and static websites, Group two; images, audio and video, Group Three; presentation, animation and simulation, finishing last week with mobile learning.
This final blog piece, a synopsis, is another example of a scaffolded activity; we have been asked to reflect upon the learning and apply it to the classroom. While reviewing our course materials and blog posts helps our recall and understanding of the course content we also need to apply the ideas learnt to the education setting, analyse and evaluate the tools and research and create a synopsis. Higher order thinking has been achieved.

At the end of six weeks I have created a substantial reflective blog,  have been exposed to more than 150 tools used in primary and secondary eLearning and have mastered a few too.
eLearning
eLearning is and will become even more a part of teaching and learning in the future. ELearning must enhance the teaching and learning, and there must be a backup plan for your lesson.

The ‘e’ in eLearning refers to electronic and is learning using technology. Most commonly it is referred to as mobile devices, however it also includes electronic whiteboards, cameras, videos and MP3 (music) players. These Information Communication Technology (ICT) tools are a part of students’ lives and will be ingrained into workplaces of the future. If you still need convincing that we are a digitally enhanced world take a look at this info graphic from GoGlobe.com (2012) ‘What Happens on the Internet in 60 Seconds’.
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Learning Frameworks
Learning frameworks describe how learning takes place. The models and theories relating to teaching primary and secondary students are:
  • Learning theory – Behaviourism, Cognitivism, Social Constructivism
  • Connectivism
  • Learning Styles & Multiple intelligences
  • Bloom’s taxonomy (revised taxonomy)
  • TPACK
  • Productive pedagogy
  • Digital pedagogy
Understanding learning theory is critical pedagogical content knowledge (PCK). A teacher must know how learning takes place for different people if she is to design effective and engaging activities. We needed to have some PCK to effectively chose and evaluate the digital tools.
Please refer to the appendix for links to my posts on these topics and further explanation of Bloom’s taxonomy and TPACK. 

Starting at the Beginning: Understanding Your Learner
Learning Styles
The main point of learning about multiple intelligences is to recognise that intelligence can be considered on more scales than just academic smarts. The learning styles test I undertook aimed to highlight that we all have different learning styles and preferences. See the appendix for my four posts on learning styles and intelligences. While I had a strong understanding of the existence of personality types and how this could play out in a workplace or social environment I had never considered structuring activities in a classroom to meet a groups varied learning preferences. This activity taught me how to consider the learner's styles when designing an activity and gave me exposure to the types of activities I could choose to meet, or stretch preferences. Everyone learns differently and as an educator you are trying to engage the learner and reach an outcome, and this will only occur if they can use their preferred learning style at least some of the time.
I also learnt about digital natives and digital immigrants. This was helpful in understanding how exposure to digital tools particularly when that exposure is from an early age affects how comfortable a person may be using ITCs. For the digital native it will be natural. See this link for the article ‘Digital Natives, Digital Immigrants' (Prensky 2001).
It also highlighted how much primary and secondary education has changed in the last 20 years and as a result of this change young students now are experiencing fast paced multifaceted experiences though their personal mobile devices but are not having the experience at school, essentially the ‘engage or enrage’ debate.  Here is a link to Prensky’s paper ‘EngageMe or Enrage Me: What today’s Learners Demand'.
Learning Theory
The learning theories of Behaviourism, Cognitivism, Social Constructivism and Connectivism have been discussed already and can be explored further through the appendix. These theories contributed to our pedagogical knowledge.

Scaffolding: The mobile phone wiki
The purpose of scaffolding is to try to lead us to a higher order of thinking. Using a wiki or forum as a way to construct the knowledge means everyone is visible, the responses are recorded and the teacher can see the thought process for each answer.

The wiki activity demonstrated how you can have individual research into a topic with a collaborative answer. It also demonstrated scaffolding. The scaffolding for this activity was De Bono's six thinking hats. We were given this framework so that we considered multiple perspectives. The teacher structured the activity so that we were guided in our learning. If this was not the case it would have been a dog's breakfast of formats, thinking levels and opinions and it would not have been easy to compare responses across participants. This framework for thinking worked well to draw out our ideas.
The mobile phone wiki can be found here and my post here.
 
Digital Understanding: Understanding Your Tools
Similar to the TPACK framework requiring technical skills the next part of our learning experience was to have exposure to the tools available in eLearning.

Group 1 Tools: Blogs, Wikis and Static Websites

In this learning activity we are supposed to recognise that the tools differ in the level of community involvement and who can make a change.
Wikis enable community involvement and the members can view and change their own work and the work of others; the work evolves. The user interaction with a wiki is frequent.

Blogs offer a medium level of engagement with readers being able to leave a comment but not change the original content. The user interaction is periodical.
Static websites (in the context that I think we are supposed to think about it) is a 'read only' site; you cannot comment on or make changes to it. The author may write the site and then make no or very little change to it and a user may visit only once.

Using a Wiki
I had a preconception that wikis were for factual information and you contributed to a wiki if you could improve on the information provided. I looked further into the use of wikis, you can read about it in this post. Here is my wikispaces wiki. You can also see an example of a Wordpress blog I made some time ago for a friend who set up a foundation to raise awareness on organ donation www.taylorsgift.org.au

Group 2 Tools: Images, Audio and Video
The use of images, audio and video relates back to the learners preference and is rooted in the learning theories. The tools I tried were Podomatic, paint.Net and Photo Story.

Images
Students will learn better if text is accompanied by images (Cisco Systems, 2008; Penn State 2008; Segers, Verhoeven, Hulstijn-Hendrikse  2008). There is no doubt that 'a picture says 1000 words' but some people like to hear it, and different modes show their strengths in different situations. As a learner I have found images such as graphs very useful in understanding large volumes of psychology data. In this format the images are used as a summary and an alternative way to understand the data.

I hadn’t thought about the implications of using images with children prior to the tutorial for this topic. There are two main issues; one, you have children taking photos, which may include other peers, and two you may have them accessing content that is inappropriate. Whilst there are policies and practices in place it is wise to take care when using images of children. Here are some ways to minimise risk:
  • Teach students the legal and ethical issues relating to images before introducing these tools for use in the classroom.
  • A teacher should always model appropriate use.
  • The school will have a policy in place regarding photos of students and how they can be used. This applies to the public as well!
  • Also see the appendix for links on working legally, safely and ethically online.

Audio



Audio is great for the auditory learner and those who cannot read effectively. And let’s not forget the role music can have in learning, from the reassuring 'ding' of getting a question correct, setting the mood of a story, or helping with recall. Initially though I debated with myself that anywhere audio could be used video could be used - and would be a better choice. I have now come to the conclusion that audio has its place as an equal with video as well as a component of it.
 

You can see my Podomatic voice recording here. Read the post on Images, Audio and Video here.




Group 3 Tools: Presentation, Animation and Simulation

The tools I used for this topic were Powerpoint, Prezi, Glogster. Voki and GoAnimate.The biggest lesson in this activity was to consider the learner’s engagement.
Prezi is fun and dynamic and is a great step towards engaging an audience. This tool allows the presenter to stop, start, go forwards, backward and into more depth depending on the audience's needs. It also allows easy manipulation of the contents, so is not intimidating to learn. While Prezi appears to be quite a visual tool, it can incorporate many types of media including audio and video and obviously has a textual component. This means it is a tool that can cater to many learning preferences. Ditching the predetermined, linear format is the best feature. It allows a teacher to put as much information as they have into a resource that can then be used differently with each group of participants.
See my creations on my blog home page and read the post here.

Final Post: Mobile Devices
Why are mobile devices important to education? I have highlighted three reasons.





 
1. Mobile devices are popular
The popularity of mobile devices for accessing the Internet is rising and it is estimated that next year, for the first time in history, mobile devices will be used more than desktop computers.





2. It is an education system requirement
The education department requires teachers to use technology in the classroom. Take a look

here if you want to explore the Department of Education, Employment and Workplace Relations' plan for digital education and technology in schools.





3. Our children will use mobile devices in their everyday learning
Today’s students are going to need to know how to learn, and learning takes place in a number of formats, but typically an electronic devices is used. Of the electronic devices, most will be 'mobile'.

Advantages of Mobile Devices in Classroom Learning
  • students learn how to access information
  • enormous variety of engaging educational applications
  • more likely to cross over learning styles
  • learning anytime, anywhere
  • encourages students natural interest in the tools and devices and focus them into using them for educational gain
  • offers another level of interaction between student-student, student-teacher and student-parent, teacher-parent
  • teacher resources
  • personalised learning experience
  • update of texts etc - updates rather than purchasing new editions of texts / resources
  • devices can carry huge amounts of information

Ethical and Legal considerations
It is important for a teacher to model good practice. Our course content talked about the ‘fair use rule’ and the ‘10% rule’, however copyright still needs to be considered and pieces should still be referenced. Teachers should make use of the tools available, like NetAlert and NetSafe Kids to reduce the possibility of harmful content, harassment, bullying and socialising with inappropriate people.

Conclusion
This course throws teaching students into their technological content knowledge, and it does so through demonstration, exposure and participation.

As stated in the introduction the materials we have covered so far have contributed to our technological knowledge., I have had exposure to more than 150 eLearning tools and when considering the TPACK framework model provided in the appendix, this is the ‘river’ of technological knowledge that we need to be aware of but not necessarily master. More importantly I can see how these tools support learning within learning theory, for different learning styles and for different learning outcomes (higher order thinking). While I may not have the background of a BLM student I will develop better learning activities now that I have this knowledge. 


References

Churches,  A., Studies in Ed Tech: Bloom's Taxonomy Blooms Digitally, Tech & Learning, 2008 http://www.techlearning.com/studies-in-ed-tech/0020/blooms-taxonomy-blooms-digitally/44988  accessed 14/4/2013

Cisco Systems, Multimodal Learning Through Media: What the Research Says, 2008

E. Pyatt, Combining Media and Text, Penn State Learning Design Community Hub, 2008       http://ets.tlt.psu.edu/learningdesign/webdesign/media/combinemediatext  accessed 14 April 2013

Go-Globe.com, What Happens on the Internet in 60 seconds, 2001 http://www.go-globe.com/web-design-shanghai.php accessed 10 September 2012

Prensky, M., Digital Natives, Digital Immigrants, On the Horizon, Vol. 9 No 5, 2011 http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf  accessed 14/4/2013

Prensky, M., Engage Me or Enrage Me: What today’s Learners Demand,  Educause Review, 2005, http://net.educause.edu/ir/library/pdf/erm0553.pdf accessed 14/4/2013

CQ University, FAHE11001: Managing E-Learning, Digital Tool 1: Blogs for Learning, retrieved from http://moodle.cqu.edu.au/pluginfile.php/302824/mod_page/content/8/blogs.html 13 March 2013

Segers E., Verhoeven L., Hulstijn-Hendrikse N.,  Applied Cognitive Psychology, John Wiley & Sons, 2008

Stansbury, M., Analysis: How multimedia can improve learning, eSchool News, date unknown, http://www.mirandanet.ac.uk/vl_blog/?page_id=54 accessed 14 April 2013



 
Appendix

Learning Theory

See my following posts on learning styles and intelligences:

One of four: Learning Styles

Two of four: Multiple Intelligences
Three of four: Reflection on Prensky's Ideas

Four of four: Multiple Intelligences
Bloom’s Taxonomy
Higher order thinking is a reference to Bloom’s Taxonomy. In most cases the best learning activities are purposefully designed to encourage higher order thinking skills.


Bloom’s Revised Taxonomy and Blooms Digital Taxonomy, Studies in Ed Tech: Bloom's Taxonomy Blooms Digitally, Andrew Churches, Tech & Learning, 2008 http://www.techlearning.com/studies-in-ed-tech/0020/blooms-taxonomy-blooms-digitally/44988  accessed 14/4/2013).


Engage or Enrage
Engage Me or Enrage Me: What today’s Learners Demand. Prensky 2005, Educause Review, http://net.educause.edu/ir/library/pdf/erm0553.pdf

 
Digital Natives & Digital Immigrants
Digital Natives, Digital Immigrants. Prensky 2001, On the Horizon, MCB University Press, Vol. 9 No 5, 2011 http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf


Working legally, safely and ethically online
The following links have been provided on Moodle, at http://moodle.cqu.edu.au/mod/page/view.php?id=88334

TPACK = teacher knowledge about teaching with technology.


A plain English explanation of technological, pedagogical, and content knowledge (TPACK).
 
Previously it was viewed that teachers were experts in a content field, and had pedagogy knowledge.






Pedagogical content knowledge (PCK) is when a teacher had a knowledge of a subject and knowledge of how to teach it.
Then came along technology! Technology and TK started to be visualised as another field of expertise required by a teacher.

Sunday, 14 April 2013

Week 6: Mobile Devices

How can mobile devices be used in the classroom? Perhaps the more pertinent question would be 'is it possible, in the current Australian environment, to have a classroom without mobile devices?'

In this post I will clarify what a mobile device is and explore how they could be used in a learning environment. But first some definitions.


Mobile Devices
Mobile devices are not just portable phones!

 Mobile devices include
  • mobile phones
  • tablets
  • laptops
  • game consoles
  • media players
  • PDAs
  • other small hand held devices

The features of a mobile device usually include
  • Internet
  • short messages
  • voice and voice recording
  • audio recording and playback
  • video recording and playback
  • geographical positioning
  • games
  • applications
  • social networking
  • connectivity

Note: Apple are not the only manufacturer of Internet enabled devices. Plenty of alternatives exist, and many of them are put out by companies as big as Apple, like Microsoft with its tablet called Surface.

A note on mLearning and eLearning
When it comes to learning, some consider mLearning is not the same as eLearning. Float Learning have written an interesting blog post 'mLearning is not eLearning on a mobile device'. Their definition of mLearning is:

"mLearning is the use of mobile technology to aid in the learning, reference or exploration of information useful to an individual at that moment or in a specific use context"
(Float Mobile Learning, www.floatlearning.com accessed 14/4/13)



Mobile Devices in the Classroom
Why are mobile devices are important to education? I have highlighted three reasons.

1. Mobile devices are popular
We covered  earlier in this course the 'enage or enrage debate'. Students are often masters of mobile devices and expect them to be used in learning.

In addition to children's expectations is the fact that so much of our lives (including our learning) happens with the help of the Internet. Nowadays not having an Internet connection is like having the power off!

The popularity of mobile devices for accessing the Internet is rising and it is estimated that next year, for the first time in history, mobile devices will be used more than desktop computers.
Graphic by Microsoft Tag (www.tag.microsoft.com).




The online world is 50% mobile.Just take a look at what happens on the Internet in 60 seconds!!



This info-graphic is by Go-Globe (http://www.go-globe.com/web-design-shanghai.php).  If you like these two graphics check out my week 5 blog post where I have included a Prezi presentation about mobile devices
2. It is an education system requirement
I learnt in this weeks tutorial that the education department requires teachers to use technology in the classroom. Take a look here if you want to expore the Department of Education, Employment and Workplace Relations' plan for digital education and technology in schools.

3. Our children will use mobile devices in their every day learning
The slide show below presents the idea that todays students are going to need to know how to learn, and learning takes place in a number of formats, but typically an electronic devices is used. Of the electronic devices, most will be 'mobile'.


 

Advantages of Mobile Devices in Classroom Learning
  • students learn how to access information
  • enormous variety of engaging educational applications
  • more likely to cross over learning styles
  • learning any time, anywhere
  • encourages students natural interest in the tools and devices and focus them into using them for educational gain
  • offers another level of interaction between student-student, student-teacher and student-parent, teacher-parent
  • teacher resources
  • personalised learning experience
  • update of texts etc - updates rather than purchasing new editions of texts / resources
  • devices can carry huge amounts of information


Tools
Any area of the curriculum can utilise mobile learning and the vast array of tools and applications are testament to the way they can enhance and engage students learning.

These two presentations offer a great range of tools and apps (130+) for the classroom.
ipad 2 uses and 32 interesting ways to use ipad touch in the classroom .

The blog 'Personalising Learning with the iPod Touch' is a quality site with a range of suggestions for how to use the iPod for learning. There is a great post called 'The nitty gritty...' which answers a lot of the questions that would be raised when introducing iPads to the classroom for the first time.

My favourite tools include
Of the 150 or so tools I looked at this week one that stood out was Instapaper. I think Instapaper will have great benefit in corporate collaborative learning teams.
Note: I tend to think about adult education and learning in the corporate environment, rather than the majority (if not all of the class) who will soon be primary and secondary teachers.

Instapaper is a free application that allows you to bookmark text to read later. A teacher can disseminate an article of interest to an entire class. A group of students can work collaboratively on a project and share their research with the group. Interest groups from across the globe can share documents to every interested party - at the click of a button. The text is optimised for readability, can be read any time and can be read offline. Suitable for Apple and Android devices.

Suggestions by others in the class
Sarah has also mentioned a number of uses for mobile devices in teaching, in her blog post and James has focused specifically on mobile phones.


Follow link for original picture accessed 14/4/2013

Mobile phone use in the classroom
Mobile phones are now smart phones, meaning they have access to the Internet and have a high level of functionality and high ease of use.

As pointed out in the journal article 'Mobile phones and student learning in secondary schools' (Hartnell-Young &  Heym, Curriculum Leadership, vol 7, issue 26) the school must take a position on the use of mobile phones and importantly address the reasons that mobile phones are perceived to be 'bad'. If they decide to use them then they must consider policies around their use. The alternative is that personal mobile phones be left in student's lockers during class and approved mobile devices, such as iPads be used in the classroom.

The ABS have issued a paper 'Children and Mobile Phones' (ABS 2010) in which they report that 76% of children aged 12-14 have their own mobile phone.Instead of fighting against it perhaps schools can utilise this high ownership. One blogger (Alana from Enhanced Learning in Professional Contexts, http://alana6705.blogspot.com.au/2010/04/who-pays-cost-of-mobile-learning.html) suggests that the government has forgotten to factor mobile devices into the budget. Maybe mobile device ownership will remain with the individual, reducing the cost for the government, although I acknowledge that this brings about its own costs, in terms of schools and teachers supporting a variety of devices.